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	<title>Comments for Mihai Mobile</title>
	<atom:link href="http://blog.javia.org/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.javia.org</link>
	<description>Android apps</description>
	<lastBuildDate>Fri, 11 Nov 2011 12:16:37 +0000</lastBuildDate>
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		<title>Comment on How to work around Android&#8217;s 24 MB memory limit by Dario Marcato</title>
		<link>http://blog.javia.org/how-to-work-around-androids-24-mb-memory-limit/comment-page-1/#comment-29770</link>
		<dc:creator>Dario Marcato</dc:creator>
		<pubDate>Fri, 11 Nov 2011 12:16:37 +0000</pubDate>
		<guid isPermaLink="false">http://blog.javia.org/?p=137#comment-29770</guid>
		<description>Hi! I&#039;m trying to create a cache structure for images in native code but I&#039;m having some trouble to find a way to allocate memory directly from c and use it for a Bitmap java object (your first method).
Can you share some snippets of code to help me doing that?
Thank you very much for your nice work!</description>
		<content:encoded><![CDATA[<p>Hi! I&#8217;m trying to create a cache structure for images in native code but I&#8217;m having some trouble to find a way to allocate memory directly from c and use it for a Bitmap java object (your first method).<br />
Can you share some snippets of code to help me doing that?<br />
Thank you very much for your nice work!</p>
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		<title>Comment on Synergetic Stupidity in Java by Designing Scalable Code Generators for very large Java Projects &#171; XTEXTerience</title>
		<link>http://blog.javia.org/synergetic-stupidity-in-java/comment-page-1/#comment-29432</link>
		<dc:creator>Designing Scalable Code Generators for very large Java Projects &#171; XTEXTerience</dc:creator>
		<pubDate>Fri, 04 Nov 2011 16:01:24 +0000</pubDate>
		<guid isPermaLink="false">http://blog.javia.org/synergetic-stupidity-in-java/#comment-29432</guid>
		<description>[...] Berlin, Heidelberg, 2005. Preda, Mihai: Synergetic Stupidity in Java. Mihai Mobile Blog. 2009. http://blog.javia.org/synergetic-stupidity-in-java/  MoreLike this:LikeBe the first to like this [...]</description>
		<content:encoded><![CDATA[<p>[...] Berlin, Heidelberg, 2005. Preda, Mihai: Synergetic Stupidity in Java. Mihai Mobile Blog. 2009. <a href="http://blog.javia.org/synergetic-stupidity-in-java/" rel="nofollow">http://blog.javia.org/synergetic-stupidity-in-java/</a>  MoreLike this:LikeBe the first to like this [...]</p>
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		<title>Comment on Nexus One display and subpixel pattern by Cómo calcular los píxels por pulgada de una pantalla &#124; Smartblog</title>
		<link>http://blog.javia.org/nexus-one-display-and-subpixel-pattern/comment-page-1/#comment-28939</link>
		<dc:creator>Cómo calcular los píxels por pulgada de una pantalla &#124; Smartblog</dc:creator>
		<pubDate>Mon, 24 Oct 2011 17:37:17 +0000</pubDate>
		<guid isPermaLink="false">http://blog.javia.org/?p=108#comment-28939</guid>
		<description>[...] los blogs Expiance y Mihai Mobile muestran muy bien la diferencia entre los subpíxeles con la disposición tradicional RGB y la [...]</description>
		<content:encoded><![CDATA[<p>[...] los blogs Expiance y Mihai Mobile muestran muy bien la diferencia entre los subpíxeles con la disposición tradicional RGB y la [...]</p>
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	<item>
		<title>Comment on Nexus One display and subpixel pattern by Cómo calcular los píxels por pulgada de una pantalla &#124; Smartblog</title>
		<link>http://blog.javia.org/nexus-one-display-and-subpixel-pattern/comment-page-1/#comment-28938</link>
		<dc:creator>Cómo calcular los píxels por pulgada de una pantalla &#124; Smartblog</dc:creator>
		<pubDate>Mon, 24 Oct 2011 17:37:17 +0000</pubDate>
		<guid isPermaLink="false">http://blog.javia.org/?p=108#comment-28938</guid>
		<description>[...] los blogs Expiance y Mihai Mobile muestran muy bien la diferencia entre los subpíxeles con la disposición tradicional RGB y la [...]</description>
		<content:encoded><![CDATA[<p>[...] los blogs Expiance y Mihai Mobile muestran muy bien la diferencia entre los subpíxeles con la disposición tradicional RGB y la [...]</p>
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		<title>Comment on RenderFX: color vs. power by the closest thing to Flux (F.lux) on the Android phone I can find &#124; ryan merritt</title>
		<link>http://blog.javia.org/renderfx-color-vs-power/comment-page-1/#comment-28488</link>
		<dc:creator>the closest thing to Flux (F.lux) on the Android phone I can find &#124; ryan merritt</dc:creator>
		<pubDate>Tue, 18 Oct 2011 04:23:46 +0000</pubDate>
		<guid isPermaLink="false">http://blog.javia.org/?p=145#comment-28488</guid>
		<description>[...] can read about Render FX here, here, here, watch a video [...]</description>
		<content:encoded><![CDATA[<p>[...] can read about Render FX here, here, here, watch a video [...]</p>
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		<title>Comment on Android package name by Max</title>
		<link>http://blog.javia.org/android-package-name/comment-page-1/#comment-27296</link>
		<dc:creator>Max</dc:creator>
		<pubDate>Fri, 30 Sep 2011 12:43:10 +0000</pubDate>
		<guid isPermaLink="false">http://blog.javia.org/?p=101#comment-27296</guid>
		<description>Thanks, clear and very useful.</description>
		<content:encoded><![CDATA[<p>Thanks, clear and very useful.</p>
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		<title>Comment on How to work around Android&#8217;s 24 MB memory limit by Mihai Preda</title>
		<link>http://blog.javia.org/how-to-work-around-androids-24-mb-memory-limit/comment-page-1/#comment-24906</link>
		<dc:creator>Mihai Preda</dc:creator>
		<pubDate>Thu, 25 Aug 2011 06:16:18 +0000</pubDate>
		<guid isPermaLink="false">http://blog.javia.org/?p=137#comment-24906</guid>
		<description>Java objects created through jni (e.g. newByteArray) are just normal java objects, thus count towards the java memory limit. You have to use malloc/free (or new/delete), which do not create java objects, to work around.</description>
		<content:encoded><![CDATA[<p>Java objects created through jni (e.g. newByteArray) are just normal java objects, thus count towards the java memory limit. You have to use malloc/free (or new/delete), which do not create java objects, to work around.</p>
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		<title>Comment on How to work around Android&#8217;s 24 MB memory limit by Peter</title>
		<link>http://blog.javia.org/how-to-work-around-androids-24-mb-memory-limit/comment-page-1/#comment-24894</link>
		<dc:creator>Peter</dc:creator>
		<pubDate>Wed, 24 Aug 2011 21:58:10 +0000</pubDate>
		<guid isPermaLink="false">http://blog.javia.org/?p=137#comment-24894</guid>
		<description>wow, great post.

will calling newByteArray in jni count towards the 24mb limit ? Or do I have to use malloc ? 

If you have any code that can be shown ( both  the opengl and jni stuff ), it would be very helpful

thanks,
Peter</description>
		<content:encoded><![CDATA[<p>wow, great post.</p>
<p>will calling newByteArray in jni count towards the 24mb limit ? Or do I have to use malloc ? </p>
<p>If you have any code that can be shown ( both  the opengl and jni stuff ), it would be very helpful</p>
<p>thanks,<br />
Peter</p>
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		<title>Comment on How to work around Android&#8217;s 24 MB memory limit by Where there&#039;s a will, be fast &#187; SDL for Android in 10 drunken steps</title>
		<link>http://blog.javia.org/how-to-work-around-androids-24-mb-memory-limit/comment-page-1/#comment-23400</link>
		<dc:creator>Where there&#039;s a will, be fast &#187; SDL for Android in 10 drunken steps</dc:creator>
		<pubDate>Fri, 29 Jul 2011 15:50:32 +0000</pubDate>
		<guid isPermaLink="false">http://blog.javia.org/?p=137#comment-23400</guid>
		<description>[...] only real advantage of C++ for Android, aside from the lack of arbitrary memory limitations, is freedom, since JNI calls will likely slow small Apps down more the native code speeds them up. [...]</description>
		<content:encoded><![CDATA[<p>[...] only real advantage of C++ for Android, aside from the lack of arbitrary memory limitations, is freedom, since JNI calls will likely slow small Apps down more the native code speeds them up. [...]</p>
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	<item>
		<title>Comment on How to work around Android&#8217;s 24 MB memory limit by Shravan</title>
		<link>http://blog.javia.org/how-to-work-around-androids-24-mb-memory-limit/comment-page-1/#comment-22585</link>
		<dc:creator>Shravan</dc:creator>
		<pubDate>Mon, 18 Jul 2011 04:49:38 +0000</pubDate>
		<guid isPermaLink="false">http://blog.javia.org/?p=137#comment-22585</guid>
		<description>Thanks for your article Mihai.

&quot;android.os.Debug.getNativeHeapAllocatedSize()&quot; -  statement helped us monitor memory leaks in our application and explore the fixes!</description>
		<content:encoded><![CDATA[<p>Thanks for your article Mihai.</p>
<p>&#8220;android.os.Debug.getNativeHeapAllocatedSize()&#8221; &#8211;  statement helped us monitor memory leaks in our application and explore the fixes!</p>
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